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EA, Dragon Age and The Veilguard
EA Says ‘Dragon Age: The Veilguard’ Failed Because Of No ‘Shared-World’ Features
The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why that happened.
EA CEO Says Dragon Age: The Veilguard Failed to 'Resonate With a Broad Audience,' Gamers Increasingly Want 'Shared-World Features'
EA restructured Dragon Age developer BioWare to focus on Mass Effect 5 only, meaning some who worked on The Veilguard were moved to projects at other EA studios, while
EA Reacts To Dragon Age: The Veilguard Coming Up Short And Explains What Happened
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape."
EA suggests Dragon Age: The Veilguard might have sold better if it was live-service - so what does this mean for Mass Effect 5?
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the publisher's top brass appear to have suggested.
Dragon Age: The Veilguard was loved by "those who played," EA insists, but "it did not resonate with a broad enough audience"
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Dragon Age: The Veilguard Failed Because It Wasn't Live Service, EA CEO Seems to Suggest
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales expectations could be because it didn't ship as a live service product. Speaking during the firm's recent quarterly earnings call,
After ‘Dragon Age: The Veilguard’ Layoffs, BioWare Has Under 100 Employees
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three missed opportunities
EA to focus on 'highest-value opportunities' following Dragon Age Veilguard sales blunder
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger a rare forecast adjustment from EA's exec
Dragon Age: The Veilguard Failed Due to Lack of Live-Service Elements, Says EA
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have encouraged developers to look toward making its games everlasting rather than an experience that lasts a finite amount of time.
Dragon Age: The Veilguard Underperformed EA's Expectations
Recent reports have indicated that Dragon Age: The Veilguard reached around 1.5 million players, failing to meet EA’s expectations by around 50%. Dragon Age: The Veilguard had a very divisive reception ever since its first official trailer was unveiled, and it seems that this made the game fail to achieve financial success.
Dragon Age: The Veilguard Flopped Because of No "Shared World Elements", EA Says
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a live service game.
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Weak Performance for ‘Dragon Age: The Veilguard,’ ‘EA Sports FC 25’ Drags Down EA’s Latest Quarterly Earnings and Full-Year Outlook
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
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In Worrying Sign For ‘Ghost Of Yōtei’, Two ‘Dragon Age: The Veilguard’ Writers Found To Have Left BioWare For Sucker Punch Productions
Players are worried after learning that two writers for BioWare's 'Dragon Age: The Veilguard' are now on Sucker Punch's ...
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