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Microsoft shows off the evolution of Muse AI and offers a playable test of Quake II dynamically generated by Copilot. Explore ...
Over the weekend, Microsoft released a technology demonstration from its AI Copilot research labs, showcasing a generative AI ...
Microsoft has turned Quake 2 into a generative AI tech demo, and people do not like it. Using the company’s new videogame gen AI model Muse, which can make game visuals and assign controller ...
Play AI-powered Quake game in your browser! Microsoft Copilot releases a playable Quake 2 AI-generated game demo.
I've now played the AI version of Quake, and it's...bizarre, to say the least. It feels like playing a video game in a dream. Not because it's good, but because it's everything about it feels ...
"By generating gameplay in real time, the underlying Muse shows how classic games like Quake II can be reimagined through modern AI techniques," Microsoft boasts, but if this indeed offers a peak ...
When Muse was unveiled in February, Microsoft also mentioned it was exploring how this AI model could help improve classic games, just like Quake II, and bring them to modern hardware.
I'm not bothered by the fact that the demo struggles to maintain a comprehensive grasp of a level in Quake, a game that's almost 30 years old. For me, the problem is what it's taken to generate ...
Microsoft used a new approach World and Human Action MaskGIT Model (WHAMM), to build the playable extension of Quake II.