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Led by the PS1, the fifth generation of consoles was when developers really started leaning into darker, more unsettling stuff. Everyone knows more polygons = more adult. Today, let’s talk about just ...
Make a game that doesn't sell? Laid off. Make one of the best-selling games of the year? Would you believe it, also laid off.
While Mecha Break is in the spotlight, Armored Core VI remains the real mech masterclass, but FromSoftware seems hesitant to ...
In the beginning, we wanted to follow the map design philosophy of Dark Souls 1 and create a hub-based, semi-open level ...