The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
Three months have now passed since BioWare finally saw the long-awaited release of its new RPG Dragon Age: The Veilguard – ...
The Veilguard is the third major BioWare game to miss the mark and EA has taken notice. The game did poorly enough to trigger ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...
In continuing to publicly cop to the failure of BioWare’s latest release, EA CEO Andrew Wilson has admitted to investors ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
According to Andrew Wilson, the CEO at EA, one of the reasons why Dragon Age: The Veilguard didn't meet its internal sales ...
The Veilguard failed at least partially because it didn’t have live-service elements. The gaming landscape has changed quite radically over the last decade. Games like Destiny and Fortnite have ...
The Veilguard and EA Sports FC 25 underperformed, with Dragon Age specifically falling 50% short of expectations.