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This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and shogi -- in just a few hours, a new study reports.
If you imagine somebody playing chess against the computer, you’ll likely be visualizing them staring at their monitor in deep thought, mouse in hand, ready to drag their digital pawn into pl… ...
In chess circles, that name has long carried significant weight. Gary Kasparov became a world chess champion in 1985 and memorably lost to IBM's Deep Blue more than a decade later. It was, at the time ...
Before it ever played its first game, Giraffe “studied” 175 million chess positions generated this way, building its own understanding of the 1,500-year-old game.
Garry Kasparov, the Soviet grandmaster, was the World Chess champion, famous for his aggressive and uncompromising style of play. Deep Blue was a 6-foot-5-inch, 2,800-pound supercomputer designed ...
That training took some 13 days for the game of Go, but just 9 hours for chess. After that, it didn’t take long for it to start beating other computer programs that were already experts at those ...
The Square Off Kingdom Set lets you do just this, whether you’re competing against the board’s computer brain or playing with any of Chess.com’s 21 million players.
HARI SREENIVASAN: Scientists have developed a program to beat the Chinese board game Go. The object of the game is to surround and control more area of the board with markers than your opponent.
I still remember the first board on which I ever played chess. It was an irregular and heavy slab of walnut, maybe 14 inches on a side, onto which green squares of felt had been carefully glued by ...