Take-Two Interactive CEO Strauss Zelnick emphasizes the irreplaceability of human creativity in game development despite AI advancements. He asserts that developers should be fairly compensated if ...
Take-Two CEO Strauss Zelnick recently shared some interesting thoughts on the matter: In an interview with GamesIndustry, he said it's not something to worry about because AI doesn't really exist ...
TL;DR: Take-Two Interactive's CEO, Strauss Zelnick, discussed the strategy for Grand Theft Auto 6, indicating it will initially release on consoles in Fall 2025, with a PC version likely following ...
Take-Two CEO Strauss Zelnick criticizes AI in games, calling it an "oxymoron.' Take-Two Interactive takes measures to avoid using AI in upcoming games to protect intellectual property. Zelnick ...
Take-Two CEO and chairman Strauss Zelnick spoke to GamesIndustry.biz about the results and some of the biggest issues facing the industry in 2025. The interview below has been edited for brevity ...
Strauss Zelnick, CEO of Take-Two Interactive Software, talked about the latest plans the triple-A game publisher has with its upcoming titles and his view of possible tariffs on game consoles.
As such, in regards to how the sequel will now fit around Mafia: The Old Country, and Grand Theft Auto VI, Strauss offered, “you will have a date soon, and then all will become clear.” ...
Unsurprisingly, then, Take-Two boss Strauss Zelnick has said he thinks the game could help lift console sales. That would be a welcome development, too, as console hardware had a brutal 2024.
Take-Two Interactive CEO Strauss Zelnick is not worried about GTA 6 causing real-world violence. Media scrutiny about the GTA series' alleged links to promoting violence will likely to continue.
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