Take-Two Interactive, the parent publisher behind games like Grand Theft Auto VI, Borderlands 4, and Civilization VII, ...
Take-Two Interactive CEO Strauss Zelnick is not worried about GTA 6 causing real-world violence. Media scrutiny about the GTA series' alleged links to promoting violence will likely to continue.
Take-Two CEO Strauss Zelnick criticizes AI in games, calling it an "oxymoron.' Take-Two Interactive takes measures to avoid using AI in upcoming games to protect intellectual property. Zelnick ...
Take-Two CEO Strauss Zelnick recently shared some interesting thoughts on the matter: In an interview with GamesIndustry, he said it's not something to worry about because AI doesn't really exist ...
Take-Two's latest financial earnings report landed last evening, and the GTA 6 publisher revealed that it plans to support ...
Take-Two Interactive CEO Strauss Zelnick emphasizes the irreplaceability of human creativity in game development despite AI advancements. He asserts that developers should be fairly compensated if ...
Take-Two CEO Strauss Zelnick has said that workers should continue to be paid for their work if their efforts are then used or replicated by AI in the future, while maintaining that the "creative ...
TL;DR: Take-Two Interactive's CEO, Strauss Zelnick, discussed the strategy for Grand Theft Auto 6, indicating it will initially release on consoles in Fall 2025, with a PC version likely following ...