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MIT architect Nof Nathansohn leverages WASP 3D printing and local soils in 'To Grow a Building' project showcased at Venice Biennale.
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Creative Bloq on MSN"I went wild with warped houses, gnarled trees and jagged shapes" – how Tim Burton influenced the creator behind AFK Arena's scene game artCB: how would you describe the studio's overall art style, and how do you contribute to maintaining it in your scene work?
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